i agree on screens. we were big on the elevator screen, but it rarely seemed to lead to good shots. simple screens by the big at the top of the key rarely freed a shooter. cam and haley got called for moving screens a lot. we did not seem to have a smooth (or effective) screen-and-roll.
i am less convinced that it's a continuity of personnel problem. hannah and haley each played at least 35 minutes most games, yet haley rarely set a screen for hannah.
i am less convinced that it's a continuity of personnel problem. hannah and haley each played at least 35 minutes most games, yet haley rarely set a screen for hannah.
